Hi all.
Could someone tell me what joystick options are available ie preset etc for the PC version.
I have x52 Saitsk set-up and cound not get it to work on Midway.
Just bought the game from Direct2Drive and I'm getting ZERO support for joysticks (Saitek X52 here) in the Controls menu, just like the last game. So very frustrating.
Not to mention that several of the control menu items are simply grayed out for some reason, and the only preset configuration available to me is mouse and keyboard. At least Midway had options for SOME joysticks. This is beyond strange.
Thanks for the quick reply.I felt there was problems with the game in general because of the lack of reviews,which means Eidos know theres problems and want you to part with cash before realising it.Lack of support for basic controls of the game will sure put big holes in people buying this if they cannot enjoy using a mouse.No use something looking nice if you cannot control it.
It's looking like joystick mapping is some sort of modern lost art. If it's not a console-type controller developers don't seem to want to bother. And I'm not even looking for complete flightsim-type controls, I just want the bloody game to recognize my joystick's x- and y- axes. I don't mind configuring my own stuff, but when the game doesn't even see your game controller, it's beyond frustrating.
Do what I did, get a logitech controller, haven't had a "controller detection" problem with any PC games yet with it, thought I do have a problem just calibrating it just right to get the right feel when I play a game with it, takes me years to get it just right for just one FPS game =/.
Looks like you'll have to wait for a patch Jacob.As soon as Eidos sees the error of there ways they may attempt to do something about it.Don't hold your breath though as from what I've read they are known for poor follow up support.Still who would consider a joystick for flying these days ?
I'm not saying get a new controller every new game, just get a controller that will be more compatible for new games... In short buy from big brand name, you will know that their controllers will be usable for most new games.
Btw my logitech controller is about 2 years old and still works fine with most of the latest games =)
Many of the control options were greyed out for me (PC version) until I used my 360 controller with it. Now works great, nice combo with mouse/keyboard for strategic action.
I too miss the good old days of joysticks though, long live Thrustmaster!
The hilarious thing is, is that I'm gonna end up having to buy a $15 adapter so my pc can read my wireless 360 controller, and completely bypass my $90 HOTAS joystick and throttle setup.
I love these Battlestations games, it just sucks that they suffer from console-itis.
well eidos never bothered to put out any juystick support for BSM but you could set it up manual, what you still can in BSP (at least in the demo you could)
but i would not hold my breath for a patch that will bring joystick support for BSP
Logitech X3DPRO works flawlessly in both BSP and BSM...
Saiteks are common enough i woulda thought BSP would pick them up, you guys are trying to bind the LH collum yeah?
The right is useless and wont detect much if anything...
To the poster who has trouble getting his Logitech JS setup right, get the "clear calibration utility" from Logitech website,ive had issues with couple of my Logitech controllers and that sorted them right out.
Xbox controller support guaranteed, to the exclusion of any other support.
*sigh*
Yeah, I know. It's not helpful. I got a joystick and was itching to hook it up to play BS:P because the mouse takes a LOT of beating with pulling out of a bomb dive.
Hi all! I found a type of work-around for the joystick problems.
I found a nifty little utility that lets you re-map mouse and key commands to just about any joystick or game controller you may have, and it works great! I can finally put my old dinosaur of my ThrustMaster Top Gun model to good use again with this game!
The old freeware version of the utility I'm using for this is called XPadder. You can download a copy of it from the following link:
*** Note about the link: (Damn, for some reason the forum here is not letting the above link work properly as a link, I guess it thinks the number was a phone-number and changing it to555-55555, so just copy and paste it into your browser's address bar, but remove all the dashes from the 1-3-3-4-4-0-1-2 )
It's easy enough to figure out, just have your joystick plugged in, run Xpadder, set up and save your configurations to have your joystick emulate the default in-game Air-Control mouse and key commands, and presto! Happy flying.
The key emulation software is ok for digital buttons (i.e on or off) but for analogue controls it doesn't work, like instead if incremental throttle for example, you will be either full throttle or no throttle,same goes for twist.
There's no doubt the input detection for BSP is a little buggy,but it does work, look at the screenie in my last post!
The problem i think is peoples joys are slightly out of calibration, and BSP is looking for the full input to detect.So say your throttle is actually only going to 99% full instead of %100 it will just not register.Other games just detect the slightest input for bindings so its not a problem.
Actually, I found Xpadder nicely simulates the mouse-movements. If you push a little on the joystick, the the plane moves just a little, just the same as if you moved the mouse just a little. If you push it hard in a direction, the plane will bank or pitch hard in that direction, just as if you moved the mouse quickly in a direction.
The other buttons are yes, on-or-off though. But for example, to speed-up the plane in BSP default controls, you'd normally press the W key, or the S key to slow down. You'll notice the throttle moves in increments anyways with a key press, or hold the key a bit longer to push the throttle all the way up or down. The same as if you map the key to a joystick button (or in my case the up and down positions on the hat-thumb control)... a quick tap or push will move the throttle an increment, but holding it longer will assume you're pushing it all the way up or down accordingly.
Anyways, I just thought my suggestion was a neat work-around until a patch or something else is figured out how to fix the joystick / gamepad problems so many people seem to be having with this game. In my case, BSP wasn't recognizing my joystick at all, so at least I'm able to play it now using my old joystick via the Xpadder utility.
Best regards!
i stated in another topic on teh probs i noticed wi teh flight stick m8" mainly setting up my rudder twist stick only"
i changed controls too xbox pad" saved it then changed it back and it working magic now" just like midway"
so try that m8"
n gl.......
and i use a logitech extreme 3d pro also"
my m8 roo just got a force feedback logitech extreme also n says it s awesome, so enjoy.
as i say teh only prob i had was setting the rudder " twist stick"
all good now tho "
Don't know if it would be of any help to any of you out there, but it's worth a look.
Also regarding the "twist" problem, I read the following from a user on the Steam forums: "Simply hold the twist in position before you click to change it, i repeat twist the joystick 1st, hold it there & then select the remap button - works like a charm"
ok guys, I did EXTENSIVE testing on the twist issue to try to come up with what was the exact issue which was stumping us all, and as crazy as it seems, I think I found it.
I opened the Logitech Extreme 3D Pro properties screen so I could see the movements and position of the throttle, twist, axis, etc. After this I went to my Air settings and tried to set twist and it didn't work. I went back to the profile to try to set to as "nuetral" a setting as I could, and on a random thought I put the throttle at the middle position, went back to BSP and the twist would bind (I used the 'hold the button then click' method.) Wanting to ensure whether or not this was indeed the fix, I tried the switch to xbox method, I tried just doing it with the throttle on random positions but nothing worked continuously as this had.
So for all of you trying to fix the twist, put your throttle in the middle position, then give it a try and see how it works out.
Ok, just a note to all who do use the twist function, I found in game that when I would use my rudder it'd also slightly tweak my throttle. This can be extremely annoying, but in many cases goes without notice. This may also tie in to why I was finding the throttle switching needing to be in the "nuetral" position while setting your joystick's twist function in the controls.
Further hypothesis on this leads me to think that in many cases, the game sees the throttle as an up/down button once it hits the middle position based upon whether you're going up or down with it. Could go to explain the unruly nature of throttle control with the joystick while manning a submarine, but would be conflicted by the mere fact that just about every other machine in the game works fine with the throttle slider. Could be the joystick, could be the game; either way this is what I've noticed from having looked the past night or so.
Just want to quickly thank LoneWolfDon for that link to Xpadder. That software worked like a charm for me, not only in BS: Pacific (and Midway), but in a couple of other independant space/flightsims that had trouble with my HOTAS setup.
Kool! Good to know that some of my suggestions may have been helpful to some of you out there. I know it can be frustrating to sometimes get a game to work properly, so when I do figure out a fix or a work-around for some problems, I think it's a good idea to share it with others that may be having similar problems.
Yeah, I use Xpadder to successfully use my joystick with BSP as well as a couple of other flight-sims too (such as Blazing Angels and HAWX) that had trouble recognizing my old joystick otherwise.
I noticed that I can map most of the control buttons but could not the important target select and deselect button (default is shift and space bar). Is this correct? I may try my logitech controller software... Anybody use the joystick for other than the plane. I may go purchase an xbox controller.
Finally I was able to map my 3d pro, by putting the throttle in the middle, then mapping the yaw and then the throttle. I can't figure out why this works??, but it does
"It's easy enough to figure out, just have your joystick plugged in, run Xpadder, set up and save your configurations to have your joystick emulate the default in-game Air-Control mouse and key commands, and presto! Happy flying"
OK, got most to work but cannot get cockpit view or my slider throttle to work, will keep trying. Not easy to do. Shame Eidos is so lazy.
I downloaded the demo and i like the graphic, the sound. My Saitek Cyborg Evo worked but i had to map the keys to the joystick. You hold the button on the joystick and click with the mouse on the screen on which key to assign on the joystick. I'm a little bit disappointed because i can't set a dead zone, acceleration and sensitivity within the game and every time i fly her, i get the stall warning, the plane is not responding swiftly to my joystick movements!
Unless the complete version of this game has more in depth support for joystick or wait till a patch has been released, i'm not buying this game.
Thanks for your help. I nave the demo of BSP but was waiting to buy the game until I could see if a joystick works.
I enjoy playing the flying games with the joystick and am sorry so many developers have moved away from.
Joystick is Alive!!!!!!
It figures, Since MS got their 2 cents into this naturally their Sidewinder Joystick works fine and the game picks it up right away.......
my guess is the mods wised up to the fact that it is pointless to try and strive for a good forum for Eidos because eidos doesn't care in the first place. Eidos likes spam, just look at the game. eidos is totally impotent when it comes to its customers and their feedback regarding this game. therefor the game is dying if not already dead. As a result, modders have been doing fantastic work making new maps for midway.
I read through all of the posts regarding using a joystick instead of the keyboard or xbox controller. I, too, would like to use a joystick for the flying portions of BSP. Does anyone know if an old microsoft sidewinder joystick will work at least for x,y and throttle, and then use the keyboard for evrerything else? How about the Saitek PS41 Aviator joystick? This joystick is advertised to work with the xbox, so i wonder if it will work with the flying portions of BSP. Thanks.
I have a no-brand, made in china, 5axis stick. z axis- kept coming up as the axis for all movts. Turns out this is the throttle. This has to be put in a mid position (= neutral) then click on what you want to map, then move stick in that direction.
All worked fine, and I have rudder, throttle everything. BSM had the same solution. Cheers.
I got this game when I bought the Eidos pack through Steam and was excited to see it along a few others I wanted but never got, now I am POD however. I own a X52 Joystick and many have been able to get it to work with quite a few 3rd party programs and I can as well including Control MK which I prefer, but I tried XPadder and put the throttle as a second joystick and set it up for Z axis.....THE GAME DOES NOT RECOGNIZE IT!!
The reason this game will not work with joysticks is because it wants to have the drivers talk to it in a certain way only MS supports even though every emulation software and modern game I play that supports joysticks can see the X52 just fine with the newest drivers!
There is no reason for this, none what so friggin ever! There should be a way for us to use the peripherals we want and like so many have said Eidos does not care about what we want or have only what they can get away with.
This game is now removed from my HDD and I am disappointed once again.
Joystick Support
Hi all.
Could someone tell me what joystick options are available ie preset etc for the PC version.
I have x52 Saitsk set-up and cound not get it to work on Midway.